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	<title>Predator Interactive &#187; 2D</title>
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	<link>http://www.predatorinteractive.com</link>
	<description>2D Game Programming Resources for Noobs</description>
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		<title>Amateur Game Hosting Site</title>
		<link>http://www.predatorinteractive.com/usefulstuff/amateur-game-hosting-site</link>
		<comments>http://www.predatorinteractive.com/usefulstuff/amateur-game-hosting-site#comments</comments>
		<pubDate>Fri, 19 Jun 2009 22:06:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Useful Stuff]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[amateur]]></category>
		<category><![CDATA[game alchemy]]></category>
		<category><![CDATA[game hosting]]></category>

		<guid isPermaLink="false">http://www.predatorinteractive.com/predatorinteractive/?p=131</guid>
		<description><![CDATA[Game Alchemy



Game Alchemy is a site that gives amateur game makers a place to show off their stuff.


Post your game for anyone to play
See just how many people downloaded your game
Have other players rate your game out of 10
Get your own personal forum page for players to post about your stuff

See how your game racks [...]]]></description>
			<content:encoded><![CDATA[<h3><span style="text-decoration: underline;">Game Alchemy</span></h3>
<p><strong>Game Alchemy is a site that gives amateur game makers a place to show off their stuff.<br />
</strong></p>
<ul>
<li>Post your game for anyone to play</li>
<li>See just how many people downloaded your game</li>
<li>Have other players rate your game out of 10</li>
<li>Get your own personal forum page for players to post about your stuff</li>
</ul>
<p>See how your game racks up and maybe even get the <strong><em>Game of the Month</em></strong> accolade!</p>
<p><strong><a href="http://www.gamealchemy.com/">http://www.gamealchemy.com/</a></strong></p>
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		<title>Sprite Sheets at Sprite Database</title>
		<link>http://www.predatorinteractive.com/usefulstuff/sprite-sheets-at-sprite-database</link>
		<comments>http://www.predatorinteractive.com/usefulstuff/sprite-sheets-at-sprite-database#comments</comments>
		<pubDate>Fri, 19 Jun 2009 21:38:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Useful Stuff]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[sprite]]></category>
		<category><![CDATA[sprite sheet]]></category>
		<category><![CDATA[sprites]]></category>

		<guid isPermaLink="false">http://www.predatorinteractive.com/predatorinteractive/?p=122</guid>
		<description><![CDATA[Sprite Database
Sprite Database has tons of sprite sheets from gaming&#8217;s past.  If you can&#8217;t do art, look no further!

NES
SEGA
PC
Gameboy
N64
PS1
and more!

Definitely worth checking out for game clones. Any 2D game could use a visual spice from pre-made sprites!
Sprite Database: http://sdb.drshnaps.com/
]]></description>
			<content:encoded><![CDATA[<h3><span style="text-decoration: underline;">Sprite Database</span></h3>
<p><strong>S</strong><strong>prite Database</strong> has tons of sprite sheets from gaming&#8217;s past.  If you can&#8217;t do art, look no further!</p>
<ul>
<li>NES</li>
<li>SEGA</li>
<li>PC</li>
<li>Gameboy</li>
<li>N64</li>
<li>PS1</li>
<li>and more!</li>
</ul>
<p>Definitely worth checking out for game clones. Any 2D game could use a visual spice from pre-made sprites!</p>
<p><strong>Sprite Database: <a href="http://sdb.drshnaps.com/">http://sdb.drshnaps.com/</a></strong></p>
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		<title>2D Collision Detection</title>
		<link>http://www.predatorinteractive.com/usefulstuff/2d-collision-detection</link>
		<comments>http://www.predatorinteractive.com/usefulstuff/2d-collision-detection#comments</comments>
		<pubDate>Fri, 19 Jun 2009 19:35:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Useful Stuff]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[collision]]></category>
		<category><![CDATA[collision detection]]></category>

		<guid isPermaLink="false">http://www.predatorinteractive.com/predatorinteractive/?p=106</guid>
		<description><![CDATA[2D Collision Detection
Looking to write a 2d game and having a hard time coding collision detection?
Interactive visuals to help show and explain how to tell if two objects are intersecting and what their displacements should be.  Ranges from rectangles on rectangles to rectangle on half pipes.  Any platformer or physics based games should take [...]]]></description>
			<content:encoded><![CDATA[<h3><span style="text-decoration: underline;"><strong>2D Collision Detection</strong></span></h3>
<p><strong>Looking to write a 2d game and having a hard time coding collision detection?</strong></p>
<p>Interactive visuals to help show and explain how to tell if two objects are intersecting and what their displacements should be.  Ranges from rectangles on rectangles to rectangle on half pipes.  Any platformer or physics based games should take a look.</p>
<p><strong><a href="http://www.metanetsoftware.com/technique/tutorialA.html#section1">http://www.metanetsoftware.com/technique/tutorialA.html#section1</a></strong></p>
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